Showing posts with label ConstantCon. Show all posts
Showing posts with label ConstantCon. Show all posts

Saturday, February 4, 2012

Dolm is the color of my true love's hair.

EDITORIAL ASIDE: Trigger Warning: This contains Carcosa material, rated 5 phosphorescent skulls.

On a planet 153 light years away from Earth, orbiting a star in the Hyades Cluster, you have been born into one of the thirteen races of men who were bred specifically to serve as components for the bizarre and horrific sorceries of the now-extinct snake people - not that you know any of that. However, even with those reptilian bastards gone, humans are still not the top of the evolutionary heap, and in fact are being held mostly in a state of primitive and ignorant "civilization" by the omni-present threats from Grey aliens, the Great Old Ones and their spawn, the mutated flora and fauna one finds around the planet, and the remnants of Primordial Ones' fallen civilization. Life is therefore dangerous, brutal, and short for the humans of Carcosa, and character death should be understood at the beginning to be a likelihood, especially for adventurous 1st level characters.

For those of that who don't know, Carcosa is an unquestionably mature setting, with subject matter that some find highly objectionable. And while I don't intend to linger on or embellish over-much the grotesque and inhumane rituals of sorcerers, they will appear at some point, along with their sometimes requisite components of torture, murder, and/or rape. If you think that's something which will ruin your fun then this is not the game for you.

As Jim Stutz summerizes: "What we end up with are dinosaur-riding sorcerous cavemen exploring ancient ruins and pursuing the Greys for their nifty rocket launchers while being pursued in turn by Nyarlathotep and some undead mummies.
Why? Fuck you, that's why."
Mechanically I will be using the Lamentations of the Flame Princess rules and classes, including the Fighter, Specialist, and the Berserker (a variation on the Dwarf), as well as an alternate Sorcerer class than the one presented in the Carcosa supplement (a variation of the LotFP Elf). In most every other way the LotFP rules will be followed, save that for experience I will be using Keys, as found here, with the experience charts being adjusted to reflect the smaller xp rewards. Each character will get to choose 2 Keys.

The game will be on Thursday the 9th of February at 7:30-9:30pm MST for the folks in North America, or is 2:30-4:30am GMT. I'm adam kunzang nyima on G+, with a picture of me doing a handstand on a beach, and my email is (here dot now dot relax at gmail dot com). I'm looking to make this an every-other-week game with up to four players per session. And while I may allow FLAILSNAILS characters in the future, at the moment I want to keep everything relatively close to the source material.

Tuesday, January 17, 2012

"Oh, and Dude, it's already the tenth."

This week there are a couple of ongoing regular games coming up, as well as a new game.

First, Chris Kusel is running Castle's and Crusades game, The Core, tomorrow starting at 11pm Central Standard Time (that's the mid western US).

On Friday, Jeff Rients is running another expedition to the Caves of Myyrdin. Jeff rolls at 4:30am Central Standard. If you're not on the list for this week, you might get lucky if you're hanging out on google + that morning, as Jeff sometimes sends out a call there if somebody oversleeps.

Later that night, sort of, Michael Keenan is running Caravan to Ein Arris using 4E GURPS. He's starting at 1:00pm Perth time, so take account of the international date line when figuring out when to play.

Finally, on Sunday there's the first session  of The Dungeon of Eternal Doom, a Pathfinder based dungeon crawl hosted by Rob Gilks.

Sunday, December 4, 2011

Griffin Mountain, session 4


Session four of Griffin Mountain, and inter-tribal war if flavour of the month. Join the army of the Citadel of Trilus, go and get eaten by Giant Hawks for your King, hunt spirit bears and/or chase that blasted Red Haired Man...

Sunday 11th December 17.00GMT (9.00PST, 12.00EST)
Knowledge of Glorantha not strictly necessary.
Rules: A somewhat tweaked version of RQ2, contact me and I'll send you the details.
GM: Barry Blatt (who looks remarkably like The Mekon, arch-nemesis of Dan Dare if you need to add me on G+)

Contact me on bazblatt@gmail.com

Thursday, November 24, 2011

Saturday, November 12, 2011

Griffin Mountain: try not to get eaten by sabretooth tigers

Barry Blatt says:

I will be running the classic Chaosium campaign pack Griffin Mountain on Sunday 20th November, at 1700 GMT (12.00 EST, 11.00 CST). Come to scenic Balazar, go big game hunting and try not to get eaten by sabretooth tigers.

Griffin Mountain
Time: Sunday 20th November 21.00 BST (20.00 GMT, 15.00 EST, 14.00 CST etc)
Rules: A somewhat tweaked version of RQ2, contact me and I'll send you the details.
GM: Barry Blatt (who looks remarkably like The Mekon, arch-nemesis of Dan Dare)

Contact me at: bazblatt at gmail dot com

EDITED: It's the 20th not the 18th

Thursday, November 10, 2011

Jeff Rients Wants You to Know About His Awesome Game

Jeff Rients says:
Next week is Session 12 of the Caves of Myrddin, Moldvay Basic/Expert D&D set in fantasy Cornwall circa 1140 AD.  We play on Friday mornings from 4:30-6:30 AM CST.  Each week four players are randomly selected from the overall list.
 
To be added to the player list email jrients AT gmail etc., etc.

This is a FLAILSNAILS compatible game, so you may already have a character you can play. Otherwise, please consult the following file for chargen rules:
http://tinyurl.com/cavesofmyrddin

If you are bringing in an experienced adventurer with a few hundred GP to spare you may use my henchmen recruitment rules in advance if you'd like:
http://jrients.blogspot.com/2011/08/draft-wessex-henchmenhireling-rules.html
 
For more information on the setting, play reports, and house rules, you can check out these posts on my blog:
http://jrients.blogspot.com/search/label/A%20Surfeit%20of%20Lampreys

Monday, November 7, 2011

Nightwick Abbey Comes to ConstantCon


This is Evan of In Places Deep, and I will be running a LotFP game every Saturday from 2:00 - 4:00 PM EST.  This will be a FLAILSNAILS game, but characters brought from other game systems will need to be converted to the LotFP rules.  There is no limit to the level of existing FLAILSNAILS PCs, but new characters must be made at level 1.

Nightwick Abbey has lain in ruins for almost two centuries.  Built by power hungry knights and mad wizards, it is now home to only ghosts and goblins.  Peasants refuse to work in the shadow of the ruined church, and at night eerie lights issue forth   from its depths.  Many have tried to wrestle gold from the crypts that lie beneath, but few have returned.  Are you brave enough to seek your fortune in a demon-haunted dungeon?

Every week I will randomly select four players from a larger list in order to see who will enter the dOn G+ my name is Evan Elkins, and in my profile picture I'm about to slug Nicholas Cage.  You can email me at evanDOTvanDOTelkinsATgmailDOTcom.

Saturday, October 22, 2011

Nightwick Abbey Comes to ConstantCon


This is Evan of In Places Deep, and I will be running a Labyrinth Lord game from 7:00PM EST on the the Saturday, October 29th 2011.  Characters should be levels 1-3.  This will be a FLAILSNAILS game, but characters from other game systems should follow the conversion guidelines found here.  Nightwick Abbey is the demon-haunted megadungeon that lies in the brooding forests of the Dark Country.  PCs will have just arrived at the neighboring village via caravans from the far flung corners of the World.  Most of the action will take place on the first level of the dungeon.  On G+ my name is Evan Elkins, and in my profile picture I'm about to slug Nicholas Cage.  You can email me at evanDOTvanDOTelkinsATgmailDOTcom.

Monday, October 17, 2011

Barry would like to remind you of his Stormbringer game.


Time: Saturday 22nd October 21.00 BST (20.00 GMT, 15.00 EST, 14.00 CST etc)


Hagar the Skeletal, the Beggar-Mage, wants the shell from the egg of a Dragon Turtle and is willing to pay any number of reckless, foolhardy and downright crazy adventurers to fetch it for him from the desolate, barbaric and chaos-tainted land of Yu. A one-off adventure only, soon to be appearing in print in Fight On!. (If it comes out in the next week DON'T READ IT.)




Rules: Stormbringer 1st Edition, beginning characters. Pre-gen characters available, but if you want to dice up your own, let me know by e-mail and send me a copy.

GM: Barry Blatt (who looks remarkably like The Mekon, arch-nemesis of Dan Dare)




Wednesday, October 12, 2011

Urth After the Rain (self promotion)

A little bit of self promotion.
I'm setting up a ContantCon game at one of my other websites, Urth After the Rain. Pseudo-Elizabethans exploring a world where all the foreigners look like Erol Otus drew them. Over the next few weeks I'll be trying to describe the mood or flavor, and looking for players to submit characters. I'm honoring the FLAILSNAILS conventions, so bring whatever 1st-3rd level character you like. Behind the screen I'll be using a simple version of D&D, so I'd prefer characters from simpler versions of the game, but that's up to you.

Monday, October 10, 2011

Tales from the Hotel Kaladarian Episode 1


Date: Monday Oct. 17
Time: 6pm Eastern / 3pm Pacific / Midnight Berlin

My name is Carter Soles of "The Lands of Ara" blog, and I am running a Swords and Wizardry WhiteBox game at 6pm Eastern / 3pm Pacific / Midnight Berlin time on Monday, 17 October 2011. 

No more than four (4) 1st Level PCs are sought for the mission. Roll a new 1st Level PC -- see http://carterscartopia.blogspot.com/2011/09/tales-from-hotel-kaladarian.html for PC options and houserules.  Or, consult the FLAILSNAILS Conventions for PC conversion guidelines.

Please email me at csoles666 at gmail dot com to assure yourself a place at the virtual table -- first come, first served! 

The only two houserules being added to S&W WhiteBox Rules (besides  typical Lands of Ara class and race restrictions -- see houserules at http://carterscartopia.blogspot.com/2011/09/tales-from-hotel-kaladarian.html) are Shields Shall Be Splintered! and Critical Hits and Fumbles.

We will meet on Google+ for the session. If you sign up to play and aren't yet a G+ member, say so in your email and I'll send you an invite.  My contact information on G+ is: Carter Soles, csoles666 at gmail dot com, avatar is me wearing glasses and holding up a white d30.

See also:


Saturday, October 8, 2011

Stormbringer: The Tale of an Egg


Time: Saturday 15th October 21.00 BST (20.00 GMT, 15.00 EST, 14.00 CST etc)

Hagar the Skeletal, the Beggar-Mage, wants the shell from the egg of a Dragon Turtle and is willing to pay any number of reckless, foolhardy and downright crazy adventurers to fetch it for him from the desolate, barbaric and chaos-tainted land of Yu. A one-off adventure only, soon to be appearing in print in Fight On!. (If it comes out in the next week DON'T READ IT.)

Rules: Stormbringer 1st Edition, beginning characters. Pre-gen characters available, but if you want to dice up your own, let me know by e-mail and send me a copy.

GM: Barry Blatt (who looks remarkably like The Mekon, arch-nemesis of Dan Dare)

Contact me on bazblatt@gmail.com.

Wednesday, October 5, 2011

Caves of Myrddin

Check out Jeff Rient's Caves of Myrddin ConstantCon game. It's a weekly game using B/X D&D, with a rotating cast of players selected by the dice gods. Set in fantasy England during the Anarchy, the game has so far focused on the exploration of the watery caves beneath the ruins of a castle.

Obliettes & Otyughs

Back in August, Ben over at Obliettes & Otyughs was putting together a 7th edition Gamma World ConstantCon game.

Hill Cantons

ckutalik over the Hill Cantons blog is working on putting together a monthly google+ game. It looks like it will be set up to accommodate various levels of player commitment, and will be using a variety of systems for different groups of players. Check it out.

Tuesday, October 4, 2011

Zzarchov's Neoclassical Geek Revival

Zzarchov, over at the blog Unofficial Games, runs a weekly ConstantCon game (Mondays at 6pm Eastern, Midnight Berlin Time) of Neoclassical Geek Revival. Check out his rule set, Neoclassical Geek Revival. Available in shiny hardcover.

Announcements are usually kept up to date on his blog.

Legacy of the Bieth

Allandaros over at Legacy of the Bieth is offering ConstantCon gaming, with some mutated version of OSRIC and Lamentations of the Flame Princess. I think he's honoring FLAILSNAILS Conventions. Check it out. 

Monday, October 3, 2011

Tales from the Hotel Kaladarian

Head on over to The Lands of Ara, where Carter Soles is plotting and scheming for a new online-only ConstanCon Lands of Ara campaign called, "Tales from the Hotel Kaladarian." He's hoping to get the game rolling this October, using the Swords and Wizardy White Box rules. Some house rules and guidelines are already up over there. Oh, and he's abiding by the FLAILSNAILS Conventions.

Crucible of the Gods


G+ profile: https://plus.google.com/117576739522948548414 // Brian Ballsun-Santon
Crucible of the Gods, a fourthcore adventure for 4-6 players, lasting 3 hours or until party death.

Do you miss the Tomb of Horrors? Do you miss the tension of knowing that there are things that are perfectly willing to kill you with a roll? Do you miss mutherin great battles that require wits to solve? Have all that and more in this fourthcore adventure that is practically guaranteed to kill your set of first level characters. First level characters provided, but I am happy to work with you in creating your own character for this almost impossible adventure. Only the bravest souls need apply.

Fourthcore is a philosophy of gaming applied to the D&D 4e system: the philosophy is fundamentally gamist, preferring to establish drama and tension through the difficulties and challenges presented to the players rather than grand plot or overarching story. It rewards thoughtful gemers who are willing to use their own critical thinking and mental models of the world in place of the blind luck of perception checks (though, to be fair, perception DCs are offered for those who are terminally unwilling to engage in the visualization.)

Offered at Friday October 7 Noon GMT-10 (hawaii) // 6 PM Eastern // 10 AM Saturday Sydney Time. If you have a group of 4 players who wants to schedule another time, let me know.